Update 4.4 - Dev's not dead

  • Gameplay updates! : The attacks will be even more violent this season... No mercy from the very first day. Less immunity for the cowards who hide under their beds.
  • Simplification of the Non-Distant Regions. :
    • a few less zombies.
    • buildings are further away (distance = 3).
    • no dead-heads near the town.
    • no advanced ruins (explorable).
    • reduced number of buildings.
    • no camping.
  • Evolution for the heroes :

    Become a Pro-Watchman and increase you chances of surving a watch.

  • Updated help :

    We've dusted of the help section of the game and updated it so as to make it your go to guide for surviving in the outer-world (uf yo notice any errors report it to your mods, they know what to do...)

  • New texts to find :

    The chronicals of Die2Nite get even thicker with a good dozen more chapters to find.

  • New titles to unlock :

    The titles for your miraculous achievements hae been stacked on... Will you be able to climb to the top of the new pile?

  • Loads of little bug fixes and calibrations :
    • Watches: We've added the idea of caccumulated fatigue. You lose 10% chance of survial with every night spent on lookout. You recover 5% with every night you rest.
    • The return of Defensive Objects as an alternative for defence. Defensive focus offers the best conversion rate over 5 evolutions.
    • Terrified? you'll find it harder to recover nowadays. (showers are less effective for a example).
    • Worksite architecture evolves.
    • Theft from the bank is back in Pandemonium (same rules in Distant Regions).
    • Adjustments on worksites (no details here because it could change).
    • correction of the Architects Chest in the Non-Distant Regions which bugged out occasionally
    • Improvements and corrections in the logs of watchmen
    • Reusing Earplugs willnow reduce terror (Effect non-accumulable).
    • correction boobytrapped Doormat.
    • correction of the state "immunised".
    • correction and improvement of the objects Staff AND Brocken Staff.
    • corrections of the CSS and general appearence...
He who steals must be hanged! He who commits someone to be hanged should be banned! He who is banned must be eaten! This is how the law should be! Unknown